Cataclysmic Construction
Full screen is recommended for the Web version. The Web version sometimes struggles with the music sync when switching tabs.
Spudley Puddle, owner of Puddle’s Hardware, receives an invitation to Construct Co’s headquarters for a “business discussion.”
However, this isn’t just a meeting. It’s a trap.
Construct Co’s CEO has no interest in negotiation. He wants Spudley eliminated. Because the CEO is more than a businessman.
He is The Architect, The secret master of the Cosmic Warehouse, a sprawling industrial void that make up the foundations of reality itself, where everything bends to his designs and every structure, beam, and screw answers to him.
Credits
- Game by Peter Barthel
- Voice By Zach McClure
- Boss music By Carl Abelgas (used by permission)
- other music and art by Peter Barthel
- Made in one week for Brackey's 2026.1 Game Jam: "Strange Places"
| Status | Released |
| Platforms | HTML5, Windows, macOS |
| Rating | Rated 4.5 out of 5 stars (2 total ratings) |
| Author | Skryblink |
| Genre | Action, Rhythm |
| Made with | Unity |
| Tags | 3D, Boss battle, brackeys-game-jam, Cartoon, Funny, hardware, Singleplayer, Voice Acting |
| Content | No generative AI was used |






Comments
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ooohhh
Stunning presentation and great animation.
The gameplay felt less like choreography and felt more like a bad fight scene: some of these attacks have no telegraphing as to where they'll land, it's also simultaneously uneventful since you can usually find a corner to sit in without getting hit.
It does look and feel great though, good work on the presentation again.
Thanks! Yeah I had planned a homing nail attack to keep the player moving, but didn't fit it in the deadline. Without it it's way too easy to cheese. It's kinda all fluff and no substance without it lol 😅
Wow, that was a lot of fun. Very fun game!